
Astria Tiphareth
Caldari 24th Imperial Crusade
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Posted - 2009.12.05 11:40:00 -
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Edited by: Astria Tiphareth on 05/12/2009 11:43:30 This is pretty much a dead horse topic. Low-sec will never be acceptable to a segment of players, no matter what you do with it. Make it safer and pirates will complain. Make it tougher and those averse to conflict will go there even less. Populate it more by some means, and some will complain about how their nice quiet low-sec got overrun by noobs. You can't win.
People are also completely missing how the EVE economy came about, and why it's centred on places like Jita, and why therefore empire is so heavily populated. The ability to haul huge quantities of material relatively safely in freighters alone makes high-sec the only place where the economy will really thrive.
Providence's economy isn't bad either but that's because CVA spend a lot of time, effort & money trying to turn Providence into high-sec (a NRDS space where pirates get shot at). It's also why you don't get huge trade bazaars and high finance in warzones. The overheads associated with making trade work really well in low-sec are such that high-sec will always be more competitive. Right now there's also no low-sec market as even -10s can shop in Jita if they know what they're doing (allegedly, I am not -10 so can't speak from personal experience).
People worry far far far too much about 'person X can generate this much ISK' - EVE isn't about personal gain - when a player can buy ISK via GTCs, how much ISK you have is pretty much irrelevant in the grand scheme of things. It's about how the community forms in locations. It's about what makes an MMO vs a bunch of individuals wandering about.
The complex interplay of corps and individual entrepeneurs in high-sec selfishly trying to make an ISK whilst selflessly putting their goods up for sale to anyone, even their most hated enemies, is what has made the EVE economy what it is. You just won't replicate that in low-sec. It's a different mentality, hence the previous bit in italics - to go back in time a bit, if you were BoB, would you put up your surplus carriers up for sale so that the Goons could buy them, particularly if you knew the Goons were low on carriers? Highly unlikely. Yet that's exactly what the industrial corps are doing - they'll make stuff and sell it to anyone. Their focus is on the economy and supply (and therefore demand). PvP to that focus is nothing more than a driving force (it generates demand) and a cost (whatever PvP you do and ships you lose affects your bottom line). Entirely different mentality.
I don't think you'll ever turn low-sec into the same kind of industrial base that high-sec is. 0.0 is more likely to do it first because a bunch of players will decide to make it so, especially with the recent Dominion changes. With that, low-sec will remain what it is - a place to PvP and moon mine, and for some that like it there, do all the other things like mission. What's being proposed so far isn't even honey vs sticks, it's like putting out apples to attract passing cars. ___ My views may not represent those of my corporation, which is why I never get invited to those diplomatic parties... Environmental Effects
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